Showing posts with label original. Show all posts
Showing posts with label original. Show all posts

Sunday, March 11, 2012

Mass Effect 3's Multiple Endings Depend on Multiplayer Play?


At this point, it shouldn't be a surprise that there are multiple endings for Mass Effect 3.  What may surprise you is that to obtain the "best" ending in the game, you probably have to play multiplayer.  The ending you get depends on your war assets and readiness level, which multiply to determine your effective military strength.  This leaves a sour taste in my mouth for a "single player" experience. 

You can get enough war assets through single player to obtain the ending, but it is very difficult.  You basically have to complete every quest in the game.  Essentially, the game forces you to play multiplayer co-op in order to complete your single player experience.  This tactic seems a little underhanded.  Maybe it's a way to drive the sales of unlockable multiplayer items.  I don't know.



It is possible to get the best ending in single player without playing multiplayer, but it’s hard. All your war assets only count for 50% of their potential value. The biggest gains in War Assets come from a culmination of your decisions in the previous games and your decisions here.  If you’ve helped a race before, and you help them in this game, you can get their full support and resolve their conflict... possibly even getting someone else on your side.
In other situations, a wrong call somewhere along the line or a Paragon or Renegade score too low to pick the right thing to say, can mean a character dies, a race is demoralized, and if they fight for you at all they’re worth much less to the war effort.
All this isn't to say that Bioware didn't make a great game.  They did.  A lot of the complaints over this readiness and ems issue seem to stem fro the fact that people just aren't happy with the game's ending in general.  I just wish the culmination of your single-player efforts didn't depend on a multiplayer experience.  I'd rather just see a focus on the story.  It seems like another strike against EA/Bioware that has already come under fire for things like Origin restrictions on the PC, DRM issues, and the day-one-DLC fiasco. 

Tuesday, January 24, 2012

Return of the Jedi: How it Should Have Ended

All of the recent dvd/blue-ray releases of the Star Wars movies have have some annoying George Lucas changes.  The one that really irks me is the final scene of the original trilogy.  It's an iconic image in the series, the fallen jedi appear to Luke as ghosts/spirits/etc, approving of him and congratulating him on his victory.

They appear to Luke as they knew him.  Good, that makes sense.  

The Lucas change to Jedi, as it appears in the re-releases:

Wonderful.  I can just picture Lucas seeing this as a masterstroke to tie in all of the movies.

But let's think about this from Luke's perspective:
Luke: "Oh, hey.  I'm so glad my two teachers old Yoda and old Obi-Wan showed up.  It shows that they are always watching over me.  But wait... who's that random young guy?  I don't recognize him.  Is that like an alternate version of me as a Jedi knight or something?  Oh well, wish dad could have been here."
Never made sense to me story-wise.

This cartoon from the folks at How It Should Have Ended did a nice job illustrating this point, while making some other funny changes.


That "You killed all of us as children" line gets me every time.